AI Insights · Timothy · January 2023
Top 5 PVP Games on iOS in Oman: Q4 2022
Discover the performance trends of the top 5 PVP games on iOS in Oman during the fourth quarter of 2022, including revenue, downloads, and active users.
Throughout the fourth quarter of 2022, the top 5 PVP games on the iOS platform in Oman demonstrated varying trends in revenue, downloads, and active users. Here's a detailed breakdown of each game's performance.
PUBG MOBILE from Tencent Mobile International Limited saw a steady increase in weekly revenue, peaking at approximately $26K in the final week of December. Weekly downloads fluctuated, with a low of around 1.1K and a high of approximately 1.3K. Meanwhile, weekly active users showed a slight decline from about 90K at the beginning of October to nearly 85K by the end of December.
Yalla Ludo - Ludo&Domino, published by Yalla Technology FZ-LLC, experienced a peak in weekly revenue of around $18K in early November, with a more varied revenue trend throughout the quarter. Downloads ranged from a low of about 400 to a high of nearly 800 by the end of December. Active users remained relatively stable, averaging around 13K to 14K throughout the quarter.
TopTop: Games&Chat from MICO WORLD exhibited a steady increase in weekly revenue, reaching approximately $8K in the final week of December. Downloads saw a gradual rise, peaking at about 1.1K in mid-December. Active user numbers remained consistent, starting at around 3.5K and climbing to approximately 3.8K by the end of the quarter.
Clash of Clans from Supercell showed a notable spike in weekly revenue, peaking at around $8.8K in mid-October. Downloads varied, with a high of about 900 in late October and a low of around 500 in late November. Active users fluctuated slightly but remained robust, starting at approximately 36K and increasing to nearly 40K by the end of December.
Rise of Kingdoms by Lilith Games experienced a gradual increase in weekly revenue, peaking at about $5K in the final week of December. Downloads were relatively low but showed an upward trend, reaching a peak of around 190 in mid-December. Active users also increased, starting at around 450 and reaching approximately 630 by the end of the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these and other mobile apps.